Games Deus Ex Human Revolution

Discussion in 'Chat' started by DRE, Nov 29, 2010.

  1. Deus Ex: Human Revolution is a first-person shooter/stealth action RPG game set in 2027 during the height of human augmentation's scientific breakthroughs and controversy. It is set as a prequel to the original Deus Ex (pronounced day-us ex) which was released for the PC in 2000 to critical acclaim. If you have never played a Deus Ex game before think Metal Gear Solid 2: Sons of Liberty in first-person with RPG elements and less cut-scenes. I enjoyed this game so much that I am honoring it by being the first game to be reviewed for Black Gamer.

    Presentation

    The main reason I bought this game is due to it's trailer. The trailer is beautiful and the music is riveting. The graphics, music, character design and gameplay instantly reminded me of the Metal Gear Solid series. After seeing the main character smash through a wall to break a guard's neck and use Snake's trademark stealth camoflage, I was sold.



    E3 Trailer

    View: http://www.youtube.com/watch?v=i6JTvzrpBy0



    Gameplay Trailer

    View: http://www.youtube.com/watch?v=bKHolbuiorY



    Graphics

    The game's graphics is popular for it's Renaissance-era visual design, controversial yellow hues and attention to detail. It has huge environments but is criticized for the quality of it's graphics in some areas. Personally, I think it looks like Metal Gear Solid 2 in HD. Remember when Snake bungie jumps from George Washington Bridge to land on the ship on the first level of Metal Gear Solid 2: Sons of Liberty? When he lands, his stealth camoflage breaks and an electrical discharge is shown coming off his body as it seeks to ground itself to the floor Snake is crouched on. This is the same effect shown when Adam Jensen lands on the ground after his Icarus landing effect. It's stuff like this that makes me wonder how much Metal Gear Solid 2 the designers have played in the past because it's subconsciously showing throughout this game in almost every way.

    Soundtrack

    The soundtrack never gets annoying. It's been a couple of days since I beat the game but the last boss battle music is still fresh in my mind. The game's soundtrack has a sweeping orchestra reminicent of old science fiction flicks such as Blade Runner but when it comes to the action scenes expect electronica to keep you on your toes as the tension mounts up. The voice acting is really good but gets funny as hell when your hear the Black characters speaking in bad ebonics and the Chinese characters screw up English. I have no complaints in this area. Not even the controversial Detroit bag lady bothered me but that's probably because after the first conversation I never talked to her again. As a lone-wolf type gamer I don't need too many hints. I like figuring things out for myself. The sound effects are good but I can't think of any single sound effect that jumps out at me to let you know this is a Deus game. Ex: Sonic's ring noise, Mario's jump, MGS exclamation alert.

    Story

    You play as Adam Jensen, the chief of security for Sarif Industries, one of the world's most powerful augmentation companies. The game begins as Adam Jensen and his girlfriend and lead scientist of Sarif Industries, Megan Reed get ready to leave the building for an important meeting with Congress. Before they are able to leave, they are attacked by a special black ops unit that kills almost everyone in the research lab and leaves Adam for dead. A fire destroys most of the evidence and his girlfriend and the other scientists are all presumed dead. Throughout the game, Adam uses his hacking and detective skills to piece together the mystery of this horrific accident and seek revenge on the special ops unit that nearly killed him.

    I won't spoil too much of the story but I will say the most profounding part of the story for me is how Adam copes with losing more limbs than he originally lost during the attack and the audacity of his boss, David Sarif, turning him into a super soldier without his permission. You can actually feel his pain. The NPCs (Non Playable Characters) throughout the game, never let you forget that you look like a walking tank. Some of them say so admirably, other's say so in a disgusted manner that make you want to knock them the hell out. You will have to resist doing so in certain missions if you don't want to risk losing an achievement. The prejudice and level of disrespect that takes place in this game is just like real life.

    You basically get to play a White dude who faces prejudice from all races. This element of prejudice is perfect for the game's Detroit setting as it has a ridiculously awesome amount of Blacks. Adam Jensen fits right in. It reminds me of the way Chris Claremont so excellently compared Black and White racism to the prejudice against mutants in X-Men comics. As the game's story progresses along, it's easy to draw parallels between the civil right's movement and the resistance to augmentation technology demonstrated by riots and acts of terrorism that take place in the game.

    The original creators of Deus Ex, Warren Spector and Harvey Smith, were not involved with Human Revolution which is probably why the story isn't as complex as previous games. Although the presentation of the game is flawless, the character development of the bosses is surprisingly lacking. I don't think this game should've been a prequel. It would've been better if they created an entirely new series and fleshed out the story more.

    You know how in the MGS series you felt a connection to the bosses you had to fight? They have no story or presence in this game. You would have to read a novel called Deus Ex: Icarus Effect to get to know them. The main bosses of the game are called The Tyrants. You are introduced to all three of them in the first level of game which plays as a tutorial of the game's basic gameplay mechanics. The Tyrant's are the Illuminati's special black ops unit that assassinates members of society who 'fly too high' but you don't learn this in the game. The only story and interactive scenes involve them kicking your ass in the beginning and you accidentally running into them later on in the game for the boss fights.

    Like other RPGs you can talk to almost any NPC and use a conversation wheel similar to Mass Effect. To discover Adam history you would have to fully take use of the conversation trees while talking to NPCs, the ebooks that you collect in the game and complete the in-game side quest called Aquaintances Forgotten. There are also conversation mini-games that will open up more parts of the story, side-missions and shortcuts.

    Gameplay

    You will be forced to hack many doors and computers throughout the game. For me, this screws up the game's pacing but whatever. I think it would've been more fun to diffuse more bombs and traps instead. Some of you might enjoy it. The RPG elements of Human Revolution consists of an XP system that utilizes Praxis points to upgrade your character's skills. Your unlocked skills are called augmentations. It takes 5,000 XP points to earn a Praxis point. There are around 68 skills you can unlock and they each cost 1 praxis point. You can also find Praxis points throughout the level, buy it in Limb clinics (Augmentation shops) and earn it through completion of certain missions. View this Augmentation Wiki for a detailed breakdown of your special abilities: http://deusex.wikia.com/wiki/Augmentations_(DX3) You can use that site for a detailed descriptions of the augmentations and weapons in the game. I know it's unorthodox to link to other site's during a review but I don't care. I've done my research for this game and if I come upon a site that has the best information about a game that I don't have room for in my review then I'll link you to it.

    The weapons can be upgraded throughout the game but to be honest, the developers should've included more weapons that are unique to the world of Deus Ex. We're in the future! C'mon son... I don't even wanna talk about the weapons. I had way more fun doing take-downs. The initial take-downs will throw you off because it does it in in-game cut-scenes but I guess that's part of how the RPG element factors in. The rest of the action such as shooting mechanics are in real-time. This game really needs a melee/gun butt option instead of just take-downs. The grenades are satisfying to throw and the splash damage is beautiful, just as it is when you do a Typhoon.

    Adam Jensen is versatile in the amount of ways he can kill enemies or knock them out. You can get through this game without killing a single enemy besides the bosses (they have to die). Like MGS you can avoid enemies completely using stealth moves such as walking softly, crawling through vents and using chaff grenades to take out security cameras and turrets. You can use both tranquilizer guns, rifles and take down moves to knock out your enemies. You can utilize cover, move and hide bodies but unlike MGS you cannot stuff them in lockers. You pick up and stack cardboard boxes on top of each other to block the viewing cone of a security camera, turret or enemy. You can even throw bodies but be careful, if you throw a body into an enemy or NPC you will kill them.

    Speaking of killing, you can knock out and kill almost any NPC in the game except while in Sarif HQ. BE CAREFUL WHO YOU KILL OR KNOCK OUT BECAUSE THEY DO NOT RESPAWN OR WAKE UP! I missed out on buying the silencer because of this. It's so tempting to go on a killing spree to view all the different take-down animations. This element of the game itself is featured heavily in random YouTube videos and animated gifs such as this:

    ai53.tinypic.com_k2n6np.

    When you max out some of your character's augmentations you would think he has become overpowered when he does moves like this:


    View: http://www.youtube.com/watch?v=oaVaT-SO_cw




    But if you look at his battery, it is almost depleted at the end of the video. Only one battery automatically recharges at the time. Although the game has a regnerative shield, you would still have to use consumable items such as a cyber boost pro energy bar to refill each energy bar for your augmentations and take-down moves. Unfortunately, take-downs cost a bar. There are only a few augmentations that don't use your battery. It kind of sucks but it adds challenge to the game.

    God forbid you find the Strip Club in China, I can only imagine what kind of sick and twisted stuff you'll end up doing. Speaking of sick and twised, there's a side-mission where a prostitute asks you to find one of the harem's missing girls. [Prostitutes in this game are called 'Working Girls' btw and no, you can't have sex with them then kill them to get your money back. This isn't GTA] If you don't want to waste your time finding her, knock her out or kill her and loot her body since the money you'll find is what you'll be getting at the end of the mission. Yes, you can loot bodies too just like MGS.

    I have done all of the above in previous MGS games so fitting into Deus Ex was a familiar feeling but a little more satisfying due to the amount of things I could do. I can't tell you how much time I've spent hacking into people's apartments and stealing stuff. One of the tenants had a mine in his apartment that almost blew my ass up while I was burglarazing. After that happened I tried to be more careful. This game has plenty of mines and lasers but for the record, MGS has way more traps.

    Level Design

    Although it is a first-person shooter, rpg hybrid, this is not a linear game. Detroit is huge and more areas open up as you progress through the game. Once you start getting the hang of it, they send you to China. If you are a casual gamer, you will be overwhelmed by the size of this level. Some people complain about the game being too short but those gamers didn't do most of the side missions. If you do the side missions then expect to spend a lot of time in this game before you beat it because there are so many things to do. The games levels are as large or larger than the levels found in MGS 4 and offers platform elements that could get metroid-esque if they had spent more time on it. I wouldn't have minded that at all. With the Icarus-Landing effect, you could land from any height. The huge mecha that you fight in the game also reminded me of MGS's Gekko units but less agile. If they had spent more time developing Adam's interaction with that enemy type then some of the levels you play in the game could've been truly epic.

    Closing Thoughts

    Warning! Slight spoilers ahead...

    Forget all the constructive criticism and Metal Gear Solid comparisons I've mentioned in this review and buy the game. By the end of the game, you will really end up enjoying the ramped up pace and phenomenal boss battle. The end Boss battle actually caught me by surprise as there are story elements in the narrative that I couldn't catch the first time because I was running my ass off from machine gun fire. The crazies at the end of the game will remind you of zombie games like Resident Evil except they are fast as HELL! You can find this game for around $35 on Amazon. Deus Ex: Human Revolution is well worth your hard-earned money.


    Score: A-

    Attached Files:

  2. that looks pretty badass... lol @ 2027 being that futuristic though... thats only like 16 years away...
  3. I bet by then we STILL won't have flying cars. :dry:
  4. i know right!


    all i really want is a hover board :crying:
  5. Infinite XP
    This glitch works anywhere, but the first and easiest place to do it is at Adam Jensen's computer, which is located in his office at Sarif HQ, after returning from the Sarif Manufacturing Plant hostage situation. Use the discovered Praxis Kit and an earned Praxis point to upgrade to Hacking Security Level 3. Try to collect as many Nuke Programs as possible to help speed up the process. The Nuke Programs can be collected in the Sarif Manufacturing Plant, or while searching and hacking into the computers around Sarif HQ. Before starting a hack, save the game. Hack all optional nodes, or the Network node to instantly complete the hack. Do not exit out of the hack or press a button to complete it; you will also want to make sure you are getting an +XP bonus. While using Adam Jensen's computer, hacking the special reward nodes will get you a +500 XP bonus. When you have acquired the optional nodes or captured the network node, pause the game, and load the saved game created before you hacked. Again, do not complete the hack. When the "Access Granted" window appears, do not select "OK". Press Start, and you will notice you cannot save. Load the saved game you created before starting the hack. Then, try the hack again. Repeat the previous steps, and capture every optional node or the network node. The game will keep your previous +500 XP bonus. For your second try, you will get +1000 XP. For your third try, you will get +1500 XP, etc. Do the trick five times to get +2500 XP. Make sure to keep loading and never select "OK" to complete the hack. Repeat this trick as many times as desired to get a lot of XP early in the game. You can always return to Adam Jensen's computer later in the game to repeat this trick, or try it on other hacking challenges throughout the game. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360.



    Easy XP
    When attempting a hack, save the game. Then, hack the optional nodes, but do not complete the hack. After you hack the nodes, load the previous saved game, and repeat the process. Once you finally complete the hack, you will get all the nodes (from the previous times you loaded) in addition to the nodes you get normally. Use this glitch on the computer in Jensen's office to get 500 XP every time you load for easy Praxis points. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360.
    Try to execute as many non-lethal takedowns/kills as possible to earn more XP than you get from lethal takedowns/kills. Additionally, if you have the Reflex Booster augmentation (which allows you to take down two enemies at once), you can get an easy 125 XP from a non-lethal takedown/kill compared to a lethal takedown/kill.
    In Hengsha, every store has a back door. Open the door, and walk inside to get a 100 XP Traveler bonus.



    Easy hacking
    To keep attempting hacks without running out of hack attempts, when the system is alerted before you run out of time, press B to cancel hacking, then press Y, and the failed attempt will not count against your limited number of chances.



    Easy kills

    Upgrade Hacking and Strength to be able to pick up turrets, which have unlimited ammo. Set them down or let them fire while you move to easily clear out a room. You will still get XP and headshots. You can also do this with robots.



    Easy stealth kills

    To easily take down enemies silently, find an indestructible object such as a barrel or container, and carry it with you. When you find a group of enemies, stand in a position where you want an enemy to approach. While holding the object, throw it next to yourself or close to where you want the target to approach. The entire group of enemies will be alerted when they hear the object hit the ground or wall you threw it at, but only one should approach to investigate. The enemy will walk to the alerted area, stand where the sound came from, and then begin to walk back after finding nothing. You can then knock them out or kill them undetected. Note: If you throw the object a long distance, the investigating enemy may track the object's flight path directly back to your position. It is better to throw it nearby for repeated use.



    Easy storage
    To store an item instead of carrying it around, simply throw it on the ground. The game saves the location of items -- even when you leave the region.

    QR codes There are QR codes on boxes and other things throughout the game. Scan them with a QR readable phone to view hidden messages.

    QR website Successfully complete the prologue, and start the first mission. Enter the warehouse, and search for cardboard boxes marked with "Sarif Industries" to find a QR barcode. Scan it with a QR readable phone to view a fictional website from the storyline.



    1 Praxis point takes 5000 XP.

    Praxis points you need to fully upgrade your augmentation:

    Total- 68


    Cranium Augmentations:23


    • Social Enhancer-2
    • Radar System-1
    • Infolink-0
    • Stealth Enhancer-7
    • Hacking: Capture-6
    • Hacking: Analyze Add-On-2
    • Hacking: Fortify-2
    • Hacking: Stealth-3
    Torso Augmentations:12

    • Sentinel RX Health System-0
    • Sarif Series 8 Energy Converter-5
    • Implanted Rebreather-4
    • Typhoon Explosive System-3
    Arm Augmentations:10

    • Cybernetic Arm Prosthesis-7
    • Aim Stabilizer-3
    Eye Augmentations:4

    • Smart Vision-2
    • Retinal Prosthesis-2
    Back Augmentations:4

    • Reflex Booster-2
    • Icarus Landing System-2
    Skin Augmentations:9

    • Dermal Armor-5
    • Cloaking System-4
    Leg Augmentations:6

    • Cybernetic Leg Prosthesis-6


    Panel/door codes

    The following is a list of all codes for Bomb Panels, Laser Grid Panels, Safe Panels, and Security Panels in the game:

    Sarif HQ

    • Helipad Storage - Code: 8053 (Security Panel) Sarif Industries F3 (Denzel Mitchell Office) - Code: 1364 (Security Panel) Sarif Industries F3 (Ted Bruger Office) - Code: 9642 (Security Panel) Sarif Industries F3 - Code: 0250 (Security Panel) Sarif Industries F2 (Frieda Malik Office) - Code: 5475 (Security Panel) Sarif Industries F2 - Code: 3716 (Security Panel) Sarif Industries F2 (Mike Pine Office) - Code: 4145 (Security Panel)
    Sarif Manufacturing Plant

    • Assembly Line 1 F2 - Code: 1505 (Bomb Panel)
    Detroit City Streets

    • Detroit City Streets (North) - Code: 0187 (Security Panel) Detroit City Streets (Central) - Code: 0002 (Security Panel) Detroit City Streets (Central) - Code: 1904 (Security Panel) Detroit City Streets (Central) - Code: 2928 (Security Panel) Detroit City Streets (Central) - Code: 6542 (Laser Grid Panel) Detroit City Streets (East) - Code: 4891 (Security Panel) Detroit City Streets (East) - Code: 1966 (Security Panel) Detroit City Streets (Southwest) - Code: 4626 (Security Panel) Detroit City Streets (Southeast) - Code: 5551 (Security Panel) Detroit City Streets (Southwest) - Code: 8982 (Security Panel) Detroit City Sewers - Code: 2599 (Security Panel) Detroit City Sewers - Code: 0000 (Bomb Panel) Detroit Sewers - Code: 8218 (Laser Grid Panel) Detroit Sewers - Code: 0110 (Security Panel)
    Detroit Apartments

    • Jensen's Apartment - Code: 5375 (Safe Panel) Apartment 2 F1 - Code: 0739 (Safe Panel) Apartment 2 F2 - Code: 3733 (Security Panel) Apartment 3 B1 - Code: 8974 (Security Panel) Apartment 3 F1 - Code: 1077 (Security Panel) Apartment 3 F1 - Code: 1029 (Security Panel) Apartment 3 F1 - Code: 1031 (Safe Panel) Apartment 3 F2 - Code: 3663 (Security Panel) Apartment 3 F2 - Code: 8221 (Security Panel) Apartment 3 F2 - Code: 2356 (Security Panel) Apartment 4 F3 - Code: 1948 (Safe Panel) Apartment 4 F3 - Code: 7767 (Security Panel)
    Detroit Derelict Row

    • Derelect Row F1 - Code: 3290 (Security Panel) Derelect Row F1 - Code: 5962 (Security Panel) Derelect Row F3 - Code: 5463 (Safe Panel)
    Detroit Police Department

    • B1 - Code: 2599 (Security Panel) B1 - Code: 7366 (Laser Grid Panel) B1 - Code: 7366 (Laser Grid Panel) B1 - Code: 9212 (Security Panel) F1 - Code: 4816 (Security Panel) F1 - Code: 1856 (Security Panel) F3 - Code: 2231 (Security Panel) F3 - Code: 6065 (Security Panel) F3 - Code: 3727 (Security Panel)
    Fema Camp

    • Fema Interior B1 - Code: 7984 (Security Panel) Fema Interior B1 - Code: 7984 (Security Panel) Fema Interior B1 - Code: 7984 (Security Panel) Fema Yard F1 - Code: 7984 (Security Panel) Fema Yard F1 - Code: 7984 (Laser Grid Panel) Fema Yard F1 - Code: 7984 (Laser Grid Panel)
    Hengsha City Streets

    • Hengsha Streets (West) - Code: 3444 (Safe Panel) Hengsha Streets (East) - Code: 1381 (Security Panel) Hengsha Streets (East) - Code: 1339 (Security Panel) Hengsha Streets (East) - Code: 1379 (Security Panel) Hengsha Streets (East) - Code: 7845 (Security Panel) Lower Hengsha Streets (South) - Code: 5377 (Security Panel)
    Hengsha Buildings

    • Hung Hua Hotel - Code: 7657 (Safe Panel) Alice Garden Pods F1 - Code: 3785 (Security Panel) Alice Garden Pods F1 - Code: 3824 (Security Panel) The Hive - Code: 0415 (Security Panel) The Hive - Code: 8953 (Safe Panel)
    Tai Yong Medical

    • Storage Area - Code: 4865 (Security Panel) Storage Area - Code: 5720 (Security Panel) Storage Area - Code: 0821 (Security Panel) Pool - Code: 7934 (Security Panel) Pool - Code: 9409 (Laser Grid Panel) F1 - Code: 4713 (Security Panel) F3 - Code: 9762 (Laser Grid Panel) F3 - Code: 9762 (Laser Grid Panel) F3 - Code: 2459 (Laser Grid Panel) F3 - Code: 5126 (Laser Grid Panel) F4 - Code: 2967 (Security Panel) F4 - Code: 3090 (Security Panel) F4 - Code: 6906 (Security Panel) Penthouse - Code: 0117 (Safe Panel)
    Picus

    • F1 - Code: 0068 (Security Panel) Restricted Area F1 - Code: 0101 (Security Panel) Restricted Area F1 - Code: 1006 (Security Panel) Restricted Area F3 - Code: 1980 (Security Panel)
    Harvester

    • Harvester Territory B2 - Code: 7920 (Safe Panel)
    Hengsha Seaport

    • Seaport F1 - Code: 7785 (Security Panel) Seaport F2 - Code: 4589 (Security Panel) Seaport F3 - Code: 3295 (Security Panel)
    Omega Ranch

    • Omega F1 - Code: 2410 (Security Panel) Omega F1 - Code: 9992 (Security Panel) Omega F1 - Code: 2535 (Laser Grid Panel) Omega F1 - Code: 1385 (Security Panel) Omega F1 - Code: 0111 (Security Panel) Omega F1 - Code: 0111 (Security Panel) Omega F2 - Code: 5377 (Security Panel) Omega F2 - Code: 1504 (Security Panel)
    Panchaea

    • Port of Entry - Code: 7153 (Security Panel) Machinery - Code: 9823 (Security Panel) Machinery - Code: 9823 (Security Panel) Tower - Code: 8024 (Security Panel)s
  6. Terminal usernames and passwords

    The following is a list of all Terminal and Security Terminal usernames and passwords in the game:





    Sarif HQ


    • <dt>Helipad Storage - Code: 8053 (Security Panel) </dt><dt>Sarif Industries F3 (Denzel Mitchell Office) - Code: 1364 (Security Panel) </dt><dt>Sarif Industries F3 (Ted Bruger Office) - Code: 9642 (Security Panel) </dt><dt>Sarif Industries F3 - Code: 0250 (Security Panel) </dt><dt>Sarif Industries F2 (Frieda Malik Office) - Code: 5475 (Security Panel) </dt><dt>Sarif Industries F2 - Code: 3716 (Security Panel) </dt><dt>Sarif Industries F2 (Mike Pine Office) - Code: 4145 (Security Panel) </dt>
    Sarif Manufacturing Plant

    • <dt>Assembly Line 1 F2 - Code: 1505 (Bomb Panel) </dt>
    Detroit City Streets

    • <dt>Detroit City Streets (North) - Code: 0187 (Security Panel) </dt><dt>Detroit City Streets (Central) - Code: 0002 (Security Panel) </dt><dt>Detroit City Streets (Central) - Code: 1904 (Security Panel) </dt><dt>Detroit City Streets (Central) - Code: 2928 (Security Panel) </dt><dt>Detroit City Streets (Central) - Code: 6542 (Laser Grid Panel) </dt><dt>Detroit City Streets (East) - Code: 4891 (Security Panel) </dt><dt>Detroit City Streets (East) - Code: 1966 (Security Panel) </dt><dt>Detroit City Streets (Southwest) - Code: 4626 (Security Panel) </dt><dt>Detroit City Streets (Southeast) - Code: 5551 (Security Panel) </dt><dt>Detroit City Streets (Southwest) - Code: 8982 (Security Panel) </dt><dt>Detroit City Sewers - Code: 2599 (Security Panel) </dt><dt>Detroit City Sewers - Code: 0000 (Bomb Panel) </dt><dt>Detroit Sewers - Code: 8218 (Laser Grid Panel) </dt><dt>Detroit Sewers - Code: 0110 (Security Panel) </dt>
    Detroit Apartments

    • <dt>Jensen's Apartment - Code: 5375 (Safe Panel) </dt><dt>Apartment 2 F1 - Code: 0739 (Safe Panel) </dt><dt>Apartment 2 F2 - Code: 3733 (Security Panel) </dt><dt>Apartment 3 B1 - Code: 8974 (Security Panel) </dt><dt>Apartment 3 F1 - Code: 1077 (Security Panel) </dt><dt>Apartment 3 F1 - Code: 1029 (Security Panel) </dt><dt>Apartment 3 F1 - Code: 1031 (Safe Panel) </dt><dt>Apartment 3 F2 - Code: 3663 (Security Panel) </dt><dt>Apartment 3 F2 - Code: 8221 (Security Panel) </dt><dt>Apartment 3 F2 - Code: 2356 (Security Panel) </dt><dt>Apartment 4 F3 - Code: 1948 (Safe Panel) </dt><dt>Apartment 4 F3 - Code: 7767 (Security Panel) </dt>
    Detroit Derelict Row

    • <dt>Derelect Row F1 - Code: 3290 (Security Panel) </dt><dt>Derelect Row F1 - Code: 5962 (Security Panel) </dt><dt>Derelect Row F3 - Code: 5463 (Safe Panel) </dt>
    Detroit Police Department

    • <dt>B1 - Code: 2599 (Security Panel) </dt><dt>B1 - Code: 7366 (Laser Grid Panel) </dt><dt>B1 - Code: 7366 (Laser Grid Panel) </dt><dt>B1 - Code: 9212 (Security Panel) </dt><dt>F1 - Code: 4816 (Security Panel) </dt><dt>F1 - Code: 1856 (Security Panel) </dt><dt>F3 - Code: 2231 (Security Panel) </dt><dt>F3 - Code: 6065 (Security Panel) </dt><dt>F3 - Code: 3727 (Security Panel) </dt>
    Fema Camp

    • <dt>Fema Interior B1 - Code: 7984 (Security Panel) </dt><dt>Fema Interior B1 - Code: 7984 (Security Panel) </dt><dt>Fema Interior B1 - Code: 7984 (Security Panel) </dt><dt>Fema Yard F1 - Code: 7984 (Security Panel) </dt><dt>Fema Yard F1 - Code: 7984 (Laser Grid Panel) </dt><dt>Fema Yard F1 - Code: 7984 (Laser Grid Panel) </dt>
    Hengsha City Streets

    • <dt>Hengsha Streets (West) - Code: 3444 (Safe Panel) </dt><dt>Hengsha Streets (East) - Code: 1381 (Security Panel) </dt><dt>Hengsha Streets (East) - Code: 1339 (Security Panel) </dt><dt>Hengsha Streets (East) - Code: 1379 (Security Panel) </dt><dt>Hengsha Streets (East) - Code: 7845 (Security Panel) </dt><dt>Lower Hengsha Streets (South) - Code: 5377 (Security Panel) </dt>
    Hengsha Buildings

    • <dt>Hung Hua Hotel - Code: 7657 (Safe Panel) </dt><dt>Alice Garden Pods F1 - Code: 3785 (Security Panel) </dt><dt>Alice Garden Pods F1 - Code: 3824 (Security Panel) </dt><dt>The Hive - Code: 0415 (Security Panel) </dt><dt>The Hive - Code: 8953 (Safe Panel) </dt>
    Tai Yong Medical

    • <dt>Storage Area - Code: 4865 (Security Panel) </dt><dt>Storage Area - Code: 5720 (Security Panel) </dt><dt>Storage Area - Code: 0821 (Security Panel) </dt><dt>Pool - Code: 7934 (Security Panel) </dt><dt>Pool - Code: 9409 (Laser Grid Panel) </dt><dt>F1 - Code: 4713 (Security Panel) </dt><dt>F3 - Code: 9762 (Laser Grid Panel) </dt><dt>F3 - Code: 9762 (Laser Grid Panel) </dt><dt>F3 - Code: 2459 (Laser Grid Panel) </dt><dt>F3 - Code: 5126 (Laser Grid Panel) </dt><dt>F4 - Code: 2967 (Security Panel) </dt><dt>F4 - Code: 3090 (Security Panel) </dt><dt>F4 - Code: 6906 (Security Panel) </dt><dt>Penthouse - Code: 0117 (Safe Panel) </dt>
    Picus

    • <dt>F1 - Code: 0068 (Security Panel) </dt><dt>Restricted Area F1 - Code: 0101 (Security Panel) </dt><dt>Restricted Area F1 - Code: 1006 (Security Panel) </dt><dt>Restricted Area F3 - Code: 1980 (Security Panel) </dt>
    Harvester

    • <dt>Harvester Territory B2 - Code: 7920 (Safe Panel) </dt>
    Hengsha Seaport

    • <dt>Seaport F1 - Code: 7785 (Security Panel) </dt><dt>Seaport F2 - Code: 4589 (Security Panel) </dt><dt>Seaport F3 - Code: 3295 (Security Panel) </dt>
    Omega Ranch

    • <dt>Omega F1 - Code: 2410 (Security Panel) </dt><dt>Omega F1 - Code: 9992 (Security Panel) </dt><dt>Omega F1 - Code: 2535 (Laser Grid Panel) </dt><dt>Omega F1 - Code: 1385 (Security Panel) </dt><dt>Omega F1 - Code: 0111 (Security Panel) </dt><dt>Omega F1 - Code: 0111 (Security Panel) </dt><dt>Omega F2 - Code: 5377 (Security Panel) </dt><dt>Omega F2 - Code: 1504 (Security Panel) </dt>
    Panchaea

    • <dt>Port of Entry - Code: 7153 (Security Panel) </dt><dt>Machinery - Code: 9823 (Security Panel) </dt><dt>Machinery - Code: 9823 (Security Panel) </dt><dt>Tower - Code: 8024 (Security Panel)
      </dt>
  7. <dt>Terminal usernames and passwords The following is a list of all Terminal and Security Terminal usernames and passwords in the game:
    Sarif HQ

    • <dt>Sarif Industries F2 - Username: fpritchard, Password: nuclearsnke </dt><dt>Sarif Industries F3 - Username: tbruger, Password: eclipse </dt><dt>Sarif Industries F3 - Username: ajenson, Password: mandrake </dt><dt>Sarif's Office - Username: amargoulis, Password: gsspgirl </dt><dt>Factoring Lans F1 - Username: doutchman, Password: windmill </dt><dt>Admin F2 - Username: fmarchand, Password: factotum </dt><dt>Admin F2 - Username: gthorpe, Password: hydro </dt><dt>Admin F2 - Username: rmccauf, Password: hvywethr </dt><dt>Admin F2 - Username: sgrimes, Password: ovid </dt><dt>Admin F2 - Username: tcaldwell, Password: talon </dt><dt>Admin F2 - Username: mross, Password: lions </dt><dt>Admin F2 - Username: fbrooks, Password: tipple </dt><dt>Admin F2 - Username: vclark, Password: tigers </dt><dt>Admin F2 - Username: cparker, Password: zinc </dt><dt>Admin F2 - Username: mlatona, Password: redwings </dt><dt>Admin F4 - Username: jthorpe, Password: hydra </dt><dt>Factoring Labs F1 - Username: doutchman, Password: windmill </dt>
    Detroit

    • <dt>Jenson's Apartment Lobby - Username: sterhorst, Password: queenbee </dt><dt>Apartment 3 F2 - Username: docta, Password: atcod </dt><dt>Apartment 3 F1 - Username: omalley, Password: trojan </dt><dt>Police Department F1 - Username: bsterling, Password: investor </dt><dt>Police Department F1 - Username: pdick, Password: lectrolam </dt><dt>Police Department F1 - Username: jballard, Password: solempire </dt><dt>Police Department F1 - Username: jchampagne, Password: grimster </dt><dt>Police Department F1 - Username: wgibson, Password: baronnull </dt><dt>Police Department F1 - Username: rdeckard, Password: unicorn </dt><dt>Police Department F1 - Username: hellison, Password: cordwainer </dt><dt>Police Department F1 - Username: bbethke, Password: maverick </dt><dt>Police Department F1 - Username: pcadigan, Password: desprit </dt><dt>Police Department F1 - Username: mfrezell, Password: liezerf </dt><dt>Police Department F1 - Username: whass, Password: catharsis </dt><dt>Police Department F2 - Username: fnicefield, Password: patriotism </dt><dt>Police Department F2 - Username: cleboeuf, Password: dasteer </dt><dt>Police Department F2 - Username: rpenn, Password: apophenion </dt><dt>Police Department F3 - Username: cwagner, Password: *****face </dt><dt>Police Department F3 - Username: fmccann, Password: solanum </dt><dt>Police Department F3 - Username: jalexander, Password: basileus </dt><dt>Police Department F3 - Username: bgum, Password: justicar </dt><dt>Police Department F3 - Username: guest, Password: password1 </dt><dt>Police Department F3 - Username: amurphy, Password: thighgun </dt>
    Fema Camp

    • <dt>Fema Yard F1 - Username: wks0012, Password: ntlec59 </dt><dt>Fema Yard F1 - Username: spaxxor, Password: neuralhub </dt><dt>Fema Interior B1 - Username: spaxxor, Password: neuralhub </dt><dt>Fema Interior B1 - Username: spaxxor, Password: neuralhub </dt><dt>Fema Interior B1 - Username: wks0010, Password: usprokt </dt><dt>Fema Interior B1 - Username: lbarret, Password: bullskull </dt><dt>Fema Interior B3 - Username: spaxxor, Password: neuralhub </dt><dt>Fema Interior B3 - Username: spaxxor, Password: neuralhub </dt><dt>Fema Interior B3 - Username: wks2011, Password: crrctions </dt><dt>Fema Interior B3 - Username: wks3021, Password: hmldsec1 </dt><dt>Fema Interior B3 - Username: wks4145, Password: hmldsec2 </dt>
    Hengsha

    • <dt>Hung Hua Hotel - Username: msuen, Password: oleander </dt><dt>Alice Gardens Pod 1 - Username: asgarden, Password: rbbthole </dt><dt>The Hive - Username: bbao, Password: vanguard </dt><dt>The Hive - Username: wbees, Password: paperfan </dt>
    Tay Zong Medical

    • <dt>Pool - Username: poolrm, Password: pelagic </dt><dt>F1 - Username: lgeng, Password: gehong </dt><dt>F3 - Username: zarvlad, Password: muonrule </dt><dt>F3 - Username: rkumar, Password: outback </dt><dt>F4 - Username: nemuni, Password: ironfist </dt><dt>F4 - Username: tymmf, Password: ebrain </dt><dt>F4 - Username: gengl, Password: pangutym </dt>
    Picus

    • <dt>F3 - Username: mwells, Password: lavadome </dt><dt>F3 - Username: jricard, Password: macro </dt><dt>F3 - Username: atresman, Password: skylark </dt><dt>F3 - Username: sbernard, Password: dumbass </dt><dt>F6 - Username: jkenney, Password: montroyal </dt><dt>F6 - Username: dgassner, Password: oneida </dt><dt>Restricted Area F1 - Username: pcorbo, Password: spitfire </dt><dt>Restricted Area F1 - Username: bshupper, Password: widget </dt><dt>Restricted Area F1 - Username: jchapman, Password: diode </dt><dt>Restricted Area F1 - Username: jchapman, Password: diode </dt><dt>Restricted Area F2 - Username: emasse, Password: moufette </dt><dt>Restricted Area F2 - Username: bnorthco, Password: sterling </dt><dt>Restricted Area F3 - Username: ltodd, Password: titom </dt>
    Detroit Convention Center

    • <dt>F3 - Username: wtaggart, Password: marjorie </dt>
    Harvester

    • <dt>Territory B1 - Username: zhengl, Password: hirollr </dt><dt>Territory B2 - Username: ttong, Password: mirrshds </dt>
    Hengsha Seaport

    • <dt>Seaport F2 - Username: prmtr01, Password: collosus </dt><dt>Seaport F3 - Username: jwang, Password: mainman </dt>
    Omega Ranch

    • <dt>F1 - Username: dfalk, Password: topfrag </dt><dt>F1 - Username: eblake, Password: hndstuth </dt><dt>F1 - Username: dabblett, Password: monastic </dt><dt>F1 - Username: ogomez, Password: techsmex </dt><dt>F1 - Username: lmorano, Password: morpheus </dt><dt>F2 - Username: aoconnor, Password: keppler </dt><dt>F2 - Username: pwalts, Password: ruckus </dt>
    Panchaea

    • <dt>Port of Entry - Username: kathys, Password: mssinghme </dt><dt>Landing Pad - Username: amelie, Password: lstforever </dt><dt>Hyron Project - Username: hualing, Password: iwntlove </dt><dt>Hyron Project - Username: daiyu, Password: frgottn </dt><dt>Hyron Project - Username: marilyn, Password: yyyyyy </dt><dt>Tower - Username: isabella, Password: rhemmberme </dt>
    </dt>
  8. Cheat Codeeessss

    # Infinite XP

    This glitch works anywhere, but the first and easiest place to do it is at Adam Jensen's computer, which is located in his office at Sarif HQ, after returning from the Sarif Manufacturing Plant hostage situation. Use the discovered Praxis Kit and an earned Praxis point to upgrade to Hacking Security Level 3. Try to collect as many Nuke Programs as possible to help speed up the process. The Nuke Programs can be collected in the Sarif Manufacturing Plant, or while searching and hacking into the computers around Sarif HQ. Before starting a hack, save the game. Hack all optional nodes, or the Network node to instantly complete the hack. Do not exit out of the hack or press a button to complete it; you will also want to make sure you are getting an +XP bonus. While using Adam Jensen's computer, hacking the special reward nodes will get you a +500 XP bonus. When you have acquired the optional nodes or captured the network node, pause the game, and load the saved game created before you hacked. Again, do not complete the hack. When the "Access Granted" window appears, do not select "OK". Press Start, and you will notice you cannot save. Load the saved game you created before starting the hack. Then, try the hack again. Repeat the previous steps, and capture every optional node or the network node. The game will keep your previous +500 XP bonus. For your second try, you will get +1000 XP. For your third try, you will get +1500 XP, etc. Do the trick five times to get +2500 XP. Make sure to keep loading and never select "OK" to complete the hack. Repeat this trick as many times as desired to get a lot of XP early in the game. You can always return to Adam Jensen's computer later in the game to repeat this trick, or try it on other hacking challenges throughout the game. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360.
    # Easy XP

    When attempting a hack, save the game. Then, hack the optional nodes, but do not complete the hack. After you hack the nodes, load the previous saved game, and repeat the process. Once you finally complete the hack, you will get all the nodes (from the previous times you loaded) in addition to the nodes you get normally. Use this glitch on the computer in Jensen's office to get 500 XP every time you load for easy Praxis points. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360.

    Try to execute as many non-lethal takedowns/kills as possible to earn more XP than you get from lethal takedowns/kills. Additionally, if you have the Reflex Booster augmentation (which allows you to take down two enemies at once), you can get an easy 125 XP from a non-lethal takedown/kill compared to a lethal takedown/kill.

    In Hengsha, every store has a back door. Open the door, and walk inside to get a 100 XP Traveler bonus.
    # Easy hacking

    To keep attempting hacks without running out of hack attempts, when the system is alerted before you run out of time, press B to cancel hacking, then press Y, and the failed attempt will not count against your limited number of chances.
    # Easy kills

    Upgrade Hacking and Strength to be able to pick up turrets, which have unlimited ammo. Set them down or let them fire while you move to easily clear out a room. You will still get XP and headshots. You can also do this with robots.
    # QR codes

    There are QR codes on boxes and other things throughout the game. Scan them with a QR readable phone to view hidden messages.
    # QR website

    Successfully complete the prologue, and start the first mission. Enter the warehouse, and search for cardboard boxes marked with "Sarif Industries" to find a QR barcode. Scan it with a QR readable phone to view a fictional website from the storyline.
    # Panel/door codes

    The following is a list of all codes for Bomb Panels, Laser Grid Panels, Safe Panels, and Security Panels in the game:
  9. Additionally, there are 25 secret achievements:


    • <dt>Ghost (15 points): You made it through an entire hostile area without so much as a squeak. </dt><dt>Sentimental Value (10 points): You kept Megan's bracelet for yourself. Apparently, letting go really is the hardest part. </dt><dt>The Take (10 points): Greedy bastard. You accepted O'Malley's blood money and let him go. </dt><dt>Guardian Angel (10 points): You paid poor Jaya's debt in full. How very.. humane.. of you. </dt><dt>The D Project (15 points): You watched the entire credit list and saw the surprise at the end. </dt><dt>Good Soul (15 points): Against all odds, you saved Faridah Malik's life. </dt><dt>Hangar 18 (10 points): You found and read the secret message. Now you know too much.. </dt><dt>Super Sleuth (10 points): You really nailed your case against Lee Hong. </dt><dt>Ladies Man (10 points): You convinced Mengyao to spill the beans on the mysterious Hyron Project. </dt><dt>Balls (5 points): Seems you like playing with balls, eh? </dt><dt>Lucky Guess (10 points): Next time, Jacob better use a more complex code to arm his bombs. </dt><dt>Kevorkian Complex (10 points): You granted a dying man his final request. </dt><dt>The Fall (10 points): You sent Diamond Chan on the trip of a lifetime. </dt><dt>The End (25 points): You defeated Zhao Yun Ru and destroyed the Hyron Project. </dt><dt>Old School Gamer (10 points): You found all the hidden story items in Megan's office. Point and Click much? </dt><dt>Unforeseen Consequence (15 points): You convinced Zeke Sanders to let his hostage go. </dt><dt>The Bull (25 points): You defeated Lawrence Barrett, elite member of a secret mercenary hit squad. </dt><dt>The Mantis (25 points): You defeated Yelena Fedorova, elite member of a secret mercenary hit squad. </dt><dt>The Snake (25 points): You defeated Jaron Namir, Leader of Belltower's Elite Special Operations Unit. </dt><dt>The Throwdown (15 points): You convinced the smooth-talking politician Bill Taggart to tell the truth in public. </dt><dt>The Last Straw (15 points): You talked Doctor Isaias Sandoval out of suicide. </dt><dt>The Final Countdown (15 points): You showed millionaire Hugh Darrow that his logic was flawed. </dt><dt>The Desk Job (15 points): You convinced Wayne Haas to let you into the morgue. </dt><dt>Yes Boss (15 points): You had an argument with your boss, David Sarif, and won. </dt><dt>Darker Shades (15 points): You convinced a fast-talking bartender to let you see Tong Si Hung.
      </dt>
  10. <dt>Demolition Man reference In the "Windmills" bathroom, there are three shells, which is a reference to Demolition Man. -From: Sean "MunkieboneZ" Hargrove

    </dt><dt>Final Fantasy reference When you enter Pritchard's office, look on the wall above his motorcycle to see Final Fantasy 27.

    </dt><dt>Forever Alone reference Get to Hengsha (in the first mission upon your arrival). When you reach the hacker's apartment, look underneath the desk or above the computer in the left corner to see the "Forever Alone" meme on a Post-It note.

    </dt><dt>Robocop reference In the Detroit police station, there is an officer sitting behind a desk named Alex Murphy (Robocop's human precursor name) talking with another person about the Robocop movie.

    </dt><dt>Star Wars reference In the FEMA Detention Center, there is an e-mail on one of the computers titled "Clean up of parking area." After the body of text, there is a postscript: "P.S. Episode 9 tonight? If so, let's go early. I hate standing in lines." This is likely a reference to the rumored continuation of the Star Wars series with a new trilogy of episodes numbered 7-9 set to take place after the original trilogy, as well as a jab at the fact the Star Wars movies are notorious for having long lines on opening weekend.

    </dt><dt>Easy "Balls" achievement
    </dt>

    <dt>Easy "Darker Shades" achievement Select the following options in order when talking to the second bartender in The Hive night club in China to convince him to let you see Tong Si Hung and get the "Darker Shades" achievement: "Pinpoint", "Advise", "Pinpoint". Alternately, select "Pinpoint", "Insist", "Pinpoint". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "Ghost" achievement

    </dt>

    Easy "Old School Gamer" achievement At the beginning of the game when you are in Megan's office, press X on the following six secret items to get the "Old School Gamer" achievement:

    • <dt>1. The mini car on the file cabinet next to the fax machine. </dt><dt>2. The "Being More Effective" book next to the microscope. </dt><dt>3. The computer. </dt><dt>4. The picture to the left of the computer. </dt><dt>5. The newspaper next to the books and plant. </dt><dt>6. The electronic tablet on the couch.
      </dt>
    <dt>Easy "The Desk Job" achievement Select the following options in order when talking to Wayne Haas in the Detroit Police Department to convince him to let you into the morgue and get "The Desk Job" achievement: "Absolve", "Plead", "Absolve", "Plead". Alternately, select "Absolve", "Absolve", "Plead", "Absolve". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "The Final Countdown" achievement Select the following options in order when talking to Hugh Darrow near the end of the game to show him his logic is flawed and get "The Final Countdown" achievement: "Extrapolate", "Appeal", "Extrapolate", "Extrapolate". Alternately, select "Extrapolate", "Critique", "Appeal", "Critique". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "The Last Straw" achievement Select the following options in order when talking to Doctor Isaias Sandoval to convince him not to commit suicide and get "The Last Straw" achievement: "Empathize", "Empathize", "Empathize". Alternately, select "Tough Love", "Tough Love", "Inspire". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "The Throwdown" achievement Select the following options in order when talking to Bill Taggart to convince him to tell the truth in public and get "The Throwdown" achievement: "Confront", "Confront", "Confront", "Confront". Alternately, select "Discredit", "Redirect", "Confront", "Redirect". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "Unforeseen Consequence" achievement At the end of Mission 2, select the following options in order when talking to Zeke Sanders to convince him to let the hostage go and get the "Unforeseen Consequence" achievement: "Try To Free Josie", "Empathize", "Empathize", "Reason". Alternately, select "Try To Free Josie", "Reason", "Empathize", "Reason". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Easy "Yes Boss" achievement After you take down the Hitman Squad, you will go back to the penthouse and speak with David Sarif. Select the following options in order when talking to David Sarif to win the argument and get the "Yes Boss" achievement: "Refocus", "Defend", "Refocus", "Defend". Alternately, select "Defend", "Placate", "Defend", "Defend". Note: The sequences are random, and choosing the indicated options may not always work. Save the game before trying this. If it does not work, reload the saved game, and try again until it works. Additionally, get the CASIE augmentation early so you can manipulate conversations in your favor and win them more easily.

    </dt><dt>Achievements Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    • <dt>Cloak & Daggers (10 points): Deal with the man in the shadows. </dt><dt>Smash the State (10 points): Help Officer Nicholas take out the trash. </dt><dt>Acquaintances Forgotten (10 points): Follow Pritchard's lead to uncover the truth. </dt><dt>Doctorate (50 points): Read all 29 unique XP books within a single playthrough. </dt><dt>Lesser Evil (10 points): Deal with Mr. Carella's indiscretion. </dt><dt>Motherly Ties (10 points): Put a grieving mother's doubts to rest. </dt><dt>Corporate Warfare (10 points): Protect a client's interests by performing a less-than-hostile takeover. </dt><dt>Talion A.D. (10 points): Descend into the bowels of an urban jungle and confront a warrior-priest. </dt><dt>Gun Nut (20 points): Fully upgrade one of your weapons. </dt><dt>Bar Tab (10 points): Help the Hive Bartender settle a tab. </dt><dt>Rotten Business (10 points): Help a lady in the oldest of professions clean house. </dt><dt>Shanghai Justice (10 points): It may take some sleuthing, but justice must be served. </dt><dt>Hax0r1! (15 points): Successfully hack 50 devices within the same playthrough. </dt><dt>Transhumanist (5 points): Fully upgrade your first augmentation of choice. </dt><dt>Consciousness is Over-rated (15 points): Knock out 100 enemies in a single playthrough. </dt><dt>First Takedown (5 points): Perform your first Takedown. Civilians don't count, so be nice. </dt><dt>Opportunist (15 points): Perform 50 takedowns within the same playthrough. (Civilians don't count). </dt><dt>First Hack (5 points): Perform your first Hack successfully. </dt><dt>Deus Ex Machina (50 points): Experience all the different endings that Deus Ex: Human Revolution has to offer. </dt><dt>Pacifist (100 points): Complete Deus Ex: Human Revolution without anyone dying by your hand. (Boss fights don't count). </dt><dt>Foxiest of the Hounds (100 points): Complete Deus Ex: Human Revolution without setting off any alarms. </dt><dt>Up the Ante! (15 points): Upgrade your first weapon of choice. </dt><dt>Trooper (50 points): Complete Deus Ex: Human Revolution. </dt><dt>Legend (100 points): Complete Deus Ex: Human Revolution at its hardest setting without ever changing the difficulty.</dt>

    </dt>


  11. <dt>Praxis Kit locations Search the indicated locations to find the hidden Praxis Kits:

    • 1. Sarif Manufacturing Lab: As you exit the Assembly Line, you will reach the Factoring Labs with an elevator. After exiting the elevator, you will find the first Praxis Kit ahead in the hallway.
      2. Detroit City Sewers: Below or near the Chiron Building and around the northern sections of the Detroit Hub, enter the sewers, and look at the map. At the eastern corner, in a dead-end south of a sewer entrance, you will find a light wall. Upgrade your augmented strength to punch through the light wall and find the Praxis Kit.
      3. Detroit City Apartments: Enter the apartment building behind a locked gate down the alley behind the gun-runner's abandoned gas station. Go to the second floor of the apartment building, and break into the apartment with a level 5 lock, or enter the code "2356" to get in. Hack into the bedroom. Hack into the cage or enter the code "3663" (which is obtained from the computer terminal nearby) to enter the cage. Look on the shelves to your left when you enter the cage to find a Praxis Kit.
      4. Hengsha Sewers: Underneath the city, look for a "U" section of sewers below the Huang Hua Hotel. You must be able to break through a light wall in the sewer to find a Praxit Kit with some pain killer.
      5. The Hive: Successfully complete the Bartender, Bobby Bao's, side-quest to get a Praxis Kit. Alternately, kill or stun Bobby Bao, and search his body to get the Praxis Kit.
      6. Hengsha Court Gardens: Sneak into the elevator shaft. Instead of climbing up, climb down to the bottom of the shaft, and look underneath the elevator to find a Praxis Kit on the floor.
      7. Tai Yong Medical: On the second floor of the actual Tai Yong building, after entering the lab, go up to the second floor. Instead of going up to the third floor, turn left, take the hallway, and go through a door into another corridor where there are two offices. Enter the first office, or enter the second office and return to the first through the connecting door, to find a Praxis Kit in the south-western corner.
      8. Picus: As you enter the news building and reach the main office floor, you will see the area is empty. Go to the center row of cubicles, and check the center-left desks to find a Praxis Kit.
      9. Derelict Row Apartment: Inside Derelict Row, enter the apartment building, and go to the third floor to find a Praxis Kit near a dead body. You will find the Praxis Kit naturally while completing a main quest during your second visit to the Detroit Hub.

    </dt><dt>Unique XP ebook locations Search the indicated locations to find all 29 unique XP ebooks and get the "Doctorate" achievement:
    Mission 2

    • <dt>1. The Nature Of Neuroplasticity: Sarif Industries, Tech Labs (Pritchard) </dt><dt>2. Neural Interface Protocols - The PEDOT Revolution: Sarif Manufacturing Plant, room near cam/turret </dt><dt>3. Artificial Muscles: Sarif Manufacturing Plant, just before you meet Zeke </dt><dt>4. The Tyranny Of Biology: Sarif Industries, Office 25 </dt><dt>5. The Neural Hub - Design For A Next Generation: Sarif Industries, Office 27 </dt>

    </dt>
    Mission 3

    • <dt>6. The Visual Cortex 2.0 - The Eye, Redesigned: Detroit, Limb, hallway near surgery </dt><dt>7. Nano Augmentation - Pipedream Or Theory For The Future?: Detroit, Greg Thorpe's bedroom </dt><dt>8. Arms (and Legs) For Man - The Structure Of Cybernetic Limbs: Detroit (requires Level 5 Hacking), one floor above O'Malley's room (also contains a Praxis Kit) </dt><dt>9. Respirocyte Technology & Hazardous Environment Parsing: Detroit, Seurat's bedroom (MCB gang building) </dt><dt>10. The Intelligence Circuit: Detroit, Adam's apartment </dt><dt>11. The Threat Of Cybernetic Discognition Disorder: Detroit, Police Station, Morgue </dt><dt>12. Vestibular Augmentation And Enhanced Agility Factoring: Detroit, Derelict Row (building below transmitter, on a barrel) </dt><dt>13. Blurring The Boundaries Between Man And Machine: FEMA Detention Center (near end of level room, next cafeteria, -4 floor between toilets) </dt>
    <center></center>

    Mission 4

    • <dt>14. The Science And Theory Behind Cochlear Implants: Hengsha, Diamond Chan area (look for stairway, second floor apartment) </dt><dt>15. Invasive Brain Machine Interfaces: Hengsha, Diamond Chan area (facing his apartment, turn 180 degrees, cross walkway, in first apartment on the left) </dt><dt>16. Understanding Vision (Part 1): Hengsha (Hacker's building, take elevator down, go to main door on your right, first hackable apartment on the right) </dt><dt>17. Optical Enhancement Functionality: Hengsha, The Hive (exit Mr. Tong's office, look for security cam, and enter security room) </dt><dt>18. The Use Of Neuromuscular Facilitation Systems: Hengsha, The Hive (Mr. Tong's office) </dt><dt>19. Electrogravitic Technology Applications: Hengsha, Alice Garden Pods area (second floor, #144) </dt><dt>20. Better Than Nature: TYM, shortly after electric floor and before second elevator, look for vent left of the elevator (requires Icarus) </dt><dt>21. Radical Revolution Is A Reality: TYM, Lee Geng Memorial Laboratory (in the middle of the larger room on a box on the floor) </dt><dt>22. Brain Implants: TYM, just before end in the hangar in the upper left room </dt>

    Final Missions

    • <dt>23. HUMAN POWERED - Autonomous Energy Reclamation Systems: Picus, take elevator after ambush, hack a door on your right, and go up the stairs to a control room </dt><dt>24. Healing Thyself - Self Preservation Implants: Picus, before you go through the Sub-Level Access door, turn right, and at the end is a room </dt><dt>25. Vagus Nerve Stimulators - Repurposing The Technology: Detroit II, Convention Center (first room on the right after you follow Taggart backstage) </dt><dt>26. Dermal Modification Processes: Detroit II, on Sandoval's desk </dt><dt>27. Understanding Vision (Part 2): Hengsha II, Harvester's Hideout (northeast room on lowest level) </dt><dt>28. Delgado And The Stimoceiver: Omega Farm, same floor as Nia Colvin, northeast room near elevator </dt><dt>29. Reimaging Retinal Implants - Doctor Dobelle's Success: Omega Farm, Megan Reed's room, in her safe (requires Level 5 Hacking) </dt>




  12. Played only the first game. Was really good. Have to try this one.
  13. Jon
    Bored

    Jon

    Another awesome game in my backlog. Once I got some time to start playing it...Skyrim came. XD
  14. that's some of the best presentation i've seen in a while...
  15. This was the first game I completed in over a few years... but the original is still better.
  16. Sinister Director to Helm Deus Ex: Human Revolution

    Scott Derrickson on board for game-to-movie adaptation.
    November 15, 2012

    CBS Films announced today that Scott Derrickson (Sinister, The Exorcism of Emily Rose) will direct the feature adaptation of Deus Ex: Human Revolution, based on the Square Enix video game title.

    Here's the official synopsis: "Set in the near future, when dramatic advances in science, specifically human augmentation, have triggered a technological renaissance, Deus Ex: Human Revolution follows Adam Jensen, an ex-SWAT security specialist who must embrace mechanical augments in order to unravel a global conspiracy."

    "Deus Ex is a phenomenal cyberpunk game with soul and intelligence," Derrickson said in a statement. "By combining amazing action and tension with big, philosophical ideas, Deus Ex is smart, ballsy, and will make one hell of a movie. Cargill and I can't wait to bring it to the big screen."
    In addition to helming the project, Derrickson will be penning the screenplay with his Sinister cohort C. Robert Cargill. Roy Lee and Adrian Askarieh will produce, with John P. Middleton serving as Executive Producer.

    http://m.ign.com/articles/2012/11/15/sinister-director-to-helm-deus-ex-human-revolution
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